Thought I’d practice my Modo rendering with my recent Samuel re-sculpt :)
Part of a larger sculpt. I’m having to decimate things a lot and work in parts, as Zbrush can’t handle the amount of geo I’m working with!
A bit more progress…
My latest diversion: update… So i’ve decided to do a more complicated scene, i guess it’s kind of ambitious :). Here are the sculpts in progress, note that I tend to keep malleable things like clothing smooth and ‘foldless’ in t-pose, I’ll then sculpt into them in the final pose. This will allow me to iterate different characters from the same model and maintain a more dynamic look for each (hopefully). I’ve sculpted up the boots a little more though as they were too much fun…
I’ve reached 400 followers so here is a list of my favourites!
a - c
alter-cation animefreakkai apolloette aqua-arcs atrafeathers auto-noe billielurk brokenviolins canis-x-lupus carnivalrampage chignonesque chronicderper cobbledbitsofbone cogito-ergo-amo countthelions crowbito
d - k
l - s
lastsacredbear loominousfish lordansketil maiafay mandisawesome maramastyx mataalturtle metrophor millennium-fae paradeimpulse phosphide platinuumpussycat plexusbrachialis sakom75 shaidis shipthenerd spacehussy sparkle-face stillupsetoverlegacy supaslim superspambutt svynakee
t - z
Thanks and Congratulations on 400 followers :)
#wip Kurt from Nowhere Men! Still lots to do…
Finished extra sculpting, now up for printing this coming week… good times :)
Final Romanoff sculpt, had fun with this :)